Builds you can steer
Builds now run on a dedicated build service with a live activity feed. You can add direction while a build is running. Before it starts, the agent asks a few focused questions, asks whether the game is for phone or desktop, and shows a plan you approve.
Games are play-tested before you see them
- An automated check loads your game in a browser and confirms it responds to keys and taps.
- It confirms that the on-screen controls are reachable and big enough to tap on a phone.
- If a build fails, you are told why and given the game it managed to make.
Art, sound and animation
Characters can now come as animated sprite sheets, and generated images keep real transparency. Sound effects come from a library of more than 1,300 free CC0 sounds.
Code, GitHub and your account
- Bring a game in from GitHub and pick the branch to import. Sync changes with GitHub on paid plans.
- Preview your game at phone, tablet and desktop sizes, or in full screen with a floating chat.
- Change your email and password in Settings.
- A usage page shows what your credits went to, project by project.
Share, publish and play together
- Shared links show your game's name and cover, and games have addresses made from their names.
- Publishing asks for a title, pitch, description and cover. Remix works for games with images and sounds.
- Published games remember progress, and can have leaderboards, ratings and private feedback to the creator.
- Multiplayer rooms: ask for online multiplayer, create a room, share its code and play with friends. Every player needs an OddShed account.
Still a closed beta
OddShed is still in closed beta and access is by invitation. Accounts are for adults, 18 and over. Join the waitlist on the homepage and we will email you when a spot opens.
What is next
Next up: stronger first builds, more genres and clearer publishing paths. We do not publish dates; the roadmap shows what is coming.