Make a game

Make an RPG by describing the world

An RPG is mostly a world with people in it, and you can write that world in a few sentences. The agent team turns it into a game you can walk around in, and you keep changing it by chat.
Made with OddShed
Play an exampleWellspring Village, a cozy village RPG. Take a walk through it below.

Example prompts

  • A cozy village RPG. I run errands for neighbors, grow herbs, and slowly fix up an old well that brings the town back to life.

  • A classic fantasy RPG with a small party, a map of three towns, and a quest to find a stolen crown. Turn-based battles.

  • A seaside RPG where I play a lighthouse keeper. Each day I talk to villagers, collect items, and unlock a new part of the coast.

How it works

  1. 01

    Describe your world, your hero and the first quest. The agent asks a few follow-ups.

  2. 02

    Approve the plan. The team builds the map, characters and dialogue, then checks the game.

  3. 03

    Walk around, talk to people, and ask for more in chat: "add a shop", "make the innkeeper funnier".

Common questions

Can I write the story myself?

Yes. Paste in your names, places and dialogue, or let the agent draft them and edit by chat.

Is combat required?

No. You can ask for a gentle game with no fights, or a turn-based one, or something in between.

Does my progress save?

Ask for a save feature in your prompt or in chat, and the team can add it. Check the playtest result on your build card to see what was tested.

Can I add more quests later?

Yes. Quests, characters and areas are all things you can ask for one at a time.

Start with one village and one problem to solve.