Make an RPG by describing the world
Example prompts
A cozy village RPG. I run errands for neighbors, grow herbs, and slowly fix up an old well that brings the town back to life.
A classic fantasy RPG with a small party, a map of three towns, and a quest to find a stolen crown. Turn-based battles.
A seaside RPG where I play a lighthouse keeper. Each day I talk to villagers, collect items, and unlock a new part of the coast.
How it works
- 01
Describe your world, your hero and the first quest. The agent asks a few follow-ups.
- 02
Approve the plan. The team builds the map, characters and dialogue, then checks the game.
- 03
Walk around, talk to people, and ask for more in chat: "add a shop", "make the innkeeper funnier".
Common questions
Can I write the story myself?
Yes. Paste in your names, places and dialogue, or let the agent draft them and edit by chat.
Is combat required?
No. You can ask for a gentle game with no fights, or a turn-based one, or something in between.
Does my progress save?
Ask for a save feature in your prompt or in chat, and the team can add it. Check the playtest result on your build card to see what was tested.
Can I add more quests later?
Yes. Quests, characters and areas are all things you can ask for one at a time.
